Here are some SpeedSculpts made yesterday and today, together they took about 8 hours to accomplish. They definantly could do a lot more , but just had to sculpt because of my college project which will be a maja terrain with temples, statues, jungle etc in udk. So I had to do something else expect of sculpting rocks, surfaces and so on :) Hope you all enjoy and recognize the guys :)
Dienstag, 5. Juni 2012
Sonntag, 20. Mai 2012
CGhub Creature Planet 17: Bio-Mechs - My Entry
Here is a current work of mine, started on thursday. would have love
doing more on it, deadline is sunday 12pm and yesterday was the final of
champions league in soccer... well my team lost ^^
anyway here is my entry for 3d creature planet 17 on cghub. I played a little too much Mass Effect, but I had to rebuild the mask. I think it is one of the sickest masks ever^^ All made with dynamesh. A friend recommend on doing predator heads, so I modeled the hair with zspheres, exported them out in 3dsmax for last details. Hope you all enjoy. Good luck to all who are participating, voting is up tomorrow (http://cghub.com/forum/showthread.php?t=10356)
anyway here is my entry for 3d creature planet 17 on cghub. I played a little too much Mass Effect, but I had to rebuild the mask. I think it is one of the sickest masks ever^^ All made with dynamesh. A friend recommend on doing predator heads, so I modeled the hair with zspheres, exported them out in 3dsmax for last details. Hope you all enjoy. Good luck to all who are participating, voting is up tomorrow (http://cghub.com/forum/showthread.php?t=10356)
ShowReel May 2012 - TRex
ShowReel TRex May 2012 - My Fourth Time doing a Dinosaur, we had a great lesson in college on a raptor. Hope you all enjoy :)
Montag, 14. Mai 2012
ShowReel May 2012 - War Elephant
This is a War Elephant made with ZBrush, Retopo in 3dsMax and ClayRender still in ZBrush.
Will definantly texture him in the near future. Hope you all enjoy. C&C are more than welcome.
Will definantly texture him in the near future. Hope you all enjoy. C&C are more than welcome.
Samstag, 12. Mai 2012
CharacterFORGE 3D :: ROUND 016 :: A Future Priest - First Place
CharacterFORGE 3D :: ROUND 016 :: A Future Priest - First Place
Here is my Entry for the 3D CharacterForge Challenge - Round 16 on CGHUB(http://cghub.com/forum/showthread.php?t=10169). I am really proud and honored and more than overwelmed. There were great entries in it but I won this one Hope you all enjoy:)
Here is a screenshot of Todays May 14th,2012 TopRow on CGHUB. I got a spot because of Winning the 3D CharacterForge Challenge - Round 16. Had to post a screenshot of it :-)
Here is my Entry for the 3D CharacterForge Challenge - Round 16 on CGHUB(http://cghub.com/forum/showthread.php?t=10169). I am really proud and honored and more than overwelmed. There were great entries in it but I won this one Hope you all enjoy:)
Here is a screenshot of Todays May 14th,2012 TopRow on CGHUB. I got a spot because of Winning the 3D CharacterForge Challenge - Round 16. Had to post a screenshot of it :-)
Donnerstag, 10. Mai 2012
First Level - de_dust in UDK - Topology by KC-Production
This is a Fan Art of the Counter Strike Map "de_dust" in UDK showing the
topolgy of the map. Only used the Builder Brush, this is my first level
and working with UDK. It was during our lessons in college and this was
our task, will post the textured version aswell. Comments &
critiques are more than welcome
Freitag, 27. April 2012
April 28th - selfpotrait mechsuit
Here is a quick 1 hour self potrait doodle of myself combined with an older mech-suit (renderd
in zbrushg) - had to do something else, after all the work with my
showreel project. Still a little to do but will post it latest on May
12. Hopefully I can show you till then what I've learned during the
time here on zbrushcentral. Comments and critiques are as always very
welcomed
in zbrushg) - had to do something else, after all the work with my
showreel project. Still a little to do but will post it latest on May
12. Hopefully I can show you till then what I've learned during the
time here on zbrushcentral. Comments and critiques are as always very
welcomed
Abonnieren
Posts (Atom)